LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

NetworkIdentity.localPlayerAuthority

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var localPlayerAuthority: bool;
public bool localPlayerAuthority;

Description

LocalPlayerAuthority means that the client of the "owning" player has authority over their own player object.

Authority for this object will be on the player's client. So hasAuthority will be true on that client - and false on the server and on other clients.