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NetworkManager.OnMatchJoined

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public function OnMatchJoined(matchInfo: Networking.Match.JoinMatchResponse): void;
public void OnMatchJoined(Networking.Match.JoinMatchResponse matchInfo);

Parameters

Description

This is invoked when a match is joined.

The default implementation of this starts a client.

#pragma strict
class MatchManager extends NetworkManager {
	public function OnMatchJoined(matchInfo: JoinMatchResponse) {
		if (matchInfo.success) {
			StartClient(new MatchInfo(matchInfo));
		}
	}
}
class MatchManager : NetworkManager
{
	public override void OnMatchJoined(JoinMatchResponse matchInfo)
	{
		if (matchInfo.success)
		{
			StartClient(new MatchInfo(matchInfo));
		}
	}
}