LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Physics2D.IgnoreRaycastLayer

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static var IgnoreRaycastLayer: int;
public static int IgnoreRaycastLayer;

Description

Layer mask constant for the default layer that ignores raycasts.

The value of the mask is the bitwise complement of the DefaultRaycastLayers mask.

See Also: Raycast, DefaultRaycastLayers, AllLayers.