LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

CommandBuffer.ClearRenderTarget

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public function ClearRenderTarget(clearDepth: bool, clearColor: bool, backgroundColor: Color, depth: float = 1.0f): void;
public void ClearRenderTarget(bool clearDepth, bool clearColor, Color backgroundColor, float depth = 1.0f);

Parameters

clearDepth Should clear depth buffer?
clearColor Should clear color buffer?
backgroundColor Color to clear with.
depth Depth to clear with (default is 1.0).

Description

Adds a "clear render target" command.