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SceneManager.GetSceneByPath

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public static function GetSceneByPath(scenePath: string): SceneManagement.Scene;
public static SceneManagement.Scene GetSceneByPath(string scenePath);

Parameters

scenePath Path of the scene. Should be relative to the project folder. Like: "Assets/MyScenes/MyScene.unity".

Description

Searches all scenes added to the SceneManager for a scene that has the given asset path.