Lerp from 0 - 1.
When value is 0 returns false, when value > 0.5 returns true. Animated using Mathf.Lerp.
| faded | Retuns the float value of the tween. |
| AnimBool | Constructor. |
| Fade | Returns a value between from and to depending on the current value of the bools animation. |
| GetValue | Type specific implementation of BaseAnimValue_1.GetValue. |
| isAnimating | Is the value currently animating. |
| speed | Speed of the tween. |
| target | Target to tween towards. |
| value | Current value of the animation. |
| valueChanged | Callback while the value is changing. |
| BeginAnimating | Begin an animation moving from the start value to the target value. |
| StopAnim | Stop the animation and assign the given value. |