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AnimatorState.AddStateMachineBehaviour

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public function AddStateMachineBehaviour(stateMachineBehaviourType: Type): StateMachineBehaviour;
public StateMachineBehaviour AddStateMachineBehaviour(Type stateMachineBehaviourType);

Parameters

Description

Adds a state machine behaviour class of type stateMachineBehaviourType to the AnimatorState. C# Users can use a generic version.

Note that there is no RemoveStateMachineBehaviour(), to remove a state machine behaviour, use Object.Destroy.


public function AddStateMachineBehaviour(): T;
public T AddStateMachineBehaviour();

Description

Generic version. See the Generic Functions page for more details.