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Removed in version 5.4.0
GetCurrentAnimationClipState is obsolete. Use GetCurrentAnimatorClipInfo instead (UnityUpgradable) -> GetCurrentAnimatorClipInfo(*)

Animator.GetCurrentAnimationClipState

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public function GetCurrentAnimationClipState(layerIndex: int): AnimationInfo[];
public AnimationInfo[] GetCurrentAnimationClipState(int layerIndex);

Parameters

layerIndex The layer's index.

Description

Gets the list of AnimatorClipInfo currently played by the current state.

See Also: AnimatorClipInfo.