Version: 5.4 beta (switch to 5.3)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AssetDatabase.CopyAsset

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function CopyAsset(path: string, newPath: string): bool;
public static bool CopyAsset(string path, string newPath);

Parameters

path Filesystem path of the source asset.
newPath Filesystem path of the new asset to create.

Description

Duplicates the asset at path and stores it at newPath.

All paths are relative to the project folder, for example: "Assets/MyTextures/hello.png".