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public static function GetAssetOrScenePath(assetObject:
Object):
string;
public static string GetAssetOrScenePath(ObjectassetObject);
Parameters
Description
Returns the path name relative to the project folder where the asset is stored.
All paths are relative to the project folder, for example: "Assets/MyTextures/hello.png"
When a game object is part of a scene, the scene path is returned.