Echo delay in ms. 10 to 5000. Default = 500.
// Set the delay on the chorus filter to the max working value.
@script RequireComponent(AudioSource) @script RequireComponent(AudioEchoFilter)
function Start() { GetComponent.<AudioEchoFilter>().delay = 5000; }
using UnityEngine; using System.Collections;
[RequireComponent(typeof(AudioSource))] [RequireComponent(typeof(AudioEchoFilter))] public class ExampleClass : MonoBehaviour { void Start() { GetComponent<AudioEchoFilter>().delay = 5000; } }