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EditorGUI.DelayedDoubleField

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public static function DelayedDoubleField(position: Rect, value: double, style: GUIStyle = EditorStyles.numberField): double;
public static double DelayedDoubleField(Rect position, double value, GUIStyle style = EditorStyles.numberField);
public static function DelayedDoubleField(position: Rect, label: string, value: double, style: GUIStyle = EditorStyles.numberField): double;
public static double DelayedDoubleField(Rect position, string label, double value, GUIStyle style = EditorStyles.numberField);
public static function DelayedDoubleField(position: Rect, label: GUIContent, value: double, style: GUIStyle = EditorStyles.numberField): double;
public static double DelayedDoubleField(Rect position, GUIContent label, double value, GUIStyle style = EditorStyles.numberField);

Parameters

position Rectangle on the screen to use for the double field.
label Optional label to display in front of the double field.
value The value to edit.
style Optional GUIStyle.

Returns

double The value entered by the user. Note that the return value will not change until the user has pressed enter or focus is moved away from the double field.

Description

Make a delayed text field for entering doubles.

Similar to EditorGUI.DoubleField but will not return the new value until the user has pressed enter or focus is moved away from the double field.


Parameters

position Rectangle on the screen to use for the double field.
property The double property to edit.
label Optional label to display in front of the double field. Pass GUIContent.none to hide label.

Description

Make a delayed text field for entering doubles.

Similar to EditorGUI.DoubleField but will not return the new value until the user has pressed enter or focus is moved away from the double field.