Version: 5.4 beta (switch to 5.3)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

EventSystem.SetSelectedGameObject

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public function SetSelectedGameObject(selected: GameObject, pointer: EventSystems.BaseEventData): void;
public void SetSelectedGameObject(GameObject selected, EventSystems.BaseEventData pointer);

Parameters

selected GameObject to select.
pointer Associated EventData.

Description

Set the object as selected. Will send an OnDeselect the the old selected object and OnSelect to the new selected object.