Playable that plays an AnimationClip. Can be used as an input to an AnimationPlayable.
| applyFootIK | Applies Humanoid FootIK solver. |
| clip | AnimationClip played by this playable. |
| duration | Duration in seconds. |
| outputCount | The count of ouputs on the Playable. Currently only 1 output is supported. |
| speed | The speed at which the AnimationClip is played. |
| state | Current PlayState of this playable. This indicates whether the Playable is currently playing or paused. |
| time | Current time in seconds. |
| CastTo | You can use the CastTo method to perform certain types of conversions between compatible reference types or nullable types. |
| Destroy | Call this method to release the resources associated to this Playable. |
| GetOutput | Returns the Playable connected at the specified output index. |
| IsValid | Returns true if the Playable is valid. A playable can be invalid if it was disposed. This is different from a Null playable. |
| Create | Creates an AnimationClipPlayable. |