Playable that plays a RuntimeAnimatorController. Can be used as an input to an AnimationPlayable.
| animatorController | RuntimeAnimatorController played by this playable. |
| duration | Duration in seconds. |
| layerCount | See IAnimatorControllerPlayable.layerCount. |
| parameterCount | See IAnimatorControllerPlayable.parameterCount. |
| state | Current PlayState of this playable. This indicates whether the Playable is currently playing or paused. |
| time | Current time in seconds. |
| CastTo | You can use the CastTo method to perform certain types of conversions between compatible reference types or nullable types. |
| CrossFade | See IAnimatorControllerPlayable.CrossFade. |
| CrossFadeInFixedTime | See IAnimatorControllerPlayable.CrossFadeInFixedTime. |
| Destroy | Call this method to release the resources allocated by the Playable. |
| GetAnimatorTransitionInfo | See IAnimatorControllerPlayable.GetAnimatorTransitionInfo. |
| GetBool | See IAnimatorControllerPlayable.GetBool. |
| GetCurrentAnimatorClipInfo | See IAnimatorControllerPlayable.GetCurrentAnimatorClipInfo. |
| GetCurrentAnimatorStateInfo | See IAnimatorControllerPlayable.GetCurrentAnimatorStateInfo. |
| GetFloat | See IAnimatorControllerPlayable.GetFloat. |
| GetInteger | See IAnimatorControllerPlayable.GetInteger. |
| GetLayerIndex | See IAnimatorControllerPlayable.GetLayerIndex. |
| GetLayerName | See IAnimatorControllerPlayable.GetLayerName. |
| GetLayerWeight | See IAnimatorControllerPlayable.GetLayerWeight. |
| GetNextAnimatorClipInfo | See IAnimatorControllerPlayable.GetNextAnimatorClipInfo. |
| GetNextAnimatorStateInfo | See IAnimatorControllerPlayable.GetNextAnimatorStateInfo. |
| GetParameter | See AnimatorController.GetParameter. |
| HasState | See IAnimatorControllerPlayable.HasState. |
| IsInTransition | See IAnimatorControllerPlayable.IsInTransition. |
| IsParameterControlledByCurve | See IAnimatorControllerPlayable.IsParameterControlledByCurve. |
| IsValid | Returns true if the Playable is valid. A playable can be invalid if it was disposed. This is different from a Null playable. |
| Play | See IAnimatorControllerPlayable.Play. |
| PlayInFixedTime | See IAnimatorControllerPlayable.PlayInFixedTime. |
| ResetTrigger | See IAnimatorControllerPlayable.ResetTrigger. |
| SetBool | See IAnimatorControllerPlayable.SetBool. |
| SetFloat | See IAnimatorControllerPlayable.SetFloat. |
| SetInteger | See IAnimatorControllerPlayable.SetInteger. |
| SetLayerWeight | See IAnimatorControllerPlayable.SetLayerWeight. |
| SetTrigger | See IAnimatorControllerPlayable.SetTrigger. |
| Create | Creates an AnimatorControllerPlayable. |