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LineRenderer.SetWidth

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public function SetWidth(start: float, end: float): void;
public void SetWidth(float start, float end);

Parameters

Description

Set the line width at the start and at the end.

	// Adds a lineRenderer to this transform and
	// Converts the line Renderer into a triangle.

function Start() { var lineRenderer : LineRenderer = gameObject.AddComponent.<LineRenderer>(); lineRenderer.SetWidth(0,3); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { LineRenderer lineRenderer = gameObject.AddComponent<LineRenderer>(); lineRenderer.SetWidth(0, 3); } }