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MaterialEditor.SetShader

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public function SetShader(shader: Shader): void;
public void SetShader(Shader shader);
public function SetShader(newShader: Shader, registerUndo: bool): void;
public void SetShader(Shader newShader, bool registerUndo);

Parameters

shader Shader to set.
registerUndo Should undo be registered.

Description

Set the shader of the material.

Automatically handles internal inspector rebuilding.