Mesh.subMeshCount
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public
var subMeshCount: int;
public int subMeshCount;
Description
The number of submeshes. Every material has a separate triangle list.
function Start() {
var mesh : Mesh = GetComponent.<MeshFilter>().mesh;
Debug.Log("Submeshes: " + mesh.subMeshCount);
}
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
void Start() {
Mesh mesh = GetComponent<MeshFilter>().mesh;
Debug.Log("Submeshes: " + mesh.subMeshCount);
}
}