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NetworkView.isMine

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public var isMine: bool;
public bool isMine;

Description

Is the network view controlled by this object?

function OnNetworkInstantiate (info : NetworkMessageInfo) {
	var nView = GetComponent.<NetworkView>();
	
	if (nView.isMine)
		Debug.Log("New object instanted by me");
	else
		Debug.Log("New object instantiated by " + info.sender);
}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnNetworkInstantiate(NetworkMessageInfo info) { NetworkView nView = GetComponent<NetworkView>(); if (nView.isMine) Debug.Log("New object instanted by me"); else Debug.Log("New object instantiated by " + info.sender); } }