Version: 5.4 beta (switch to 5.3)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

NetworkTransport.GetAssetId

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function GetAssetId(go: GameObject): string;
public static string GetAssetId(GameObject go);

Parameters

go Target game object to get asset Id for.

Returns

string The assetId of the game object's prefab.

Description

The UNet spawning system uses assetIds to identify how spawn remote objects. This function allows you to get the assetId for the prefab associated with an object.