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Obsolete
This component is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.

ParticleRenderer.cameraVelocityScale

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public var cameraVelocityScale: float;
public float cameraVelocityScale;

Description

How much are the particles strected depending on the Camera's speed.

Use this to make particles become large if the viewing camera has a large speed.