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Burst

struct in UnityEngine

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Description

Script interface for a Burst.

See Also: ParticleSystem.emission, ParticleSystem.emissionModule.SetBursts, ParticleSystem.emissionModule.GetBursts.

Variables

maxCountMaximum number of bursts to be emitted.
minCountMinimum number of bursts to be emitted.
timeThe time that each burst occurs.

Constructors

ParticleSystem.BurstConstruct a new Burst with a time and count.