Version: 5.4 beta (switch to 5.3)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Removed in version 5.4.0
PlatformEffector2D.oneWay has been deprecated. Use PlatformEffector2D.useOneWay instead (UnityUpgradable) -> useOneWay

PlatformEffector2D.oneWay

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public var oneWay: bool;
public bool oneWay;

Description

Whether to use one-way collision behaviour or not.

Various behaviour associated with 2D platforms are provided by this effector such as allowing colliders to pass-through the effector colliders in one-direction (one-way) as well as controller whether friction or bounce should be applied.