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Projector.aspectRatio

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public var aspectRatio: float;
public float aspectRatio;

Description

The aspect ratio of the projection.

This is projection width divided by height. An aspect ratio of 1.0 makes the projection square; a ratio of 2.0 makes it twice as wide than high. See Also: projector component.

	function Start() {
		var proj : Projector = GetComponent.<Projector>();
		proj.aspectRatio = 2.0;
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { Projector proj = GetComponent<Projector>(); proj.aspectRatio = 2.0F; } }