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RenderTextureFormat.RGB111110Float

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Description

Color render texture format. R and G channels are 11 bit floating point, B channel is 10 bit floating point.

Note that not all graphics cards support this format. Use SystemInfo.SupportsRenderTextureFormat to check for support.

See Also: RenderTexture.format, RenderTexture class, SystemInfo.SupportsRenderTextureFormat.