Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Replaces prefabs by matching pre-existing connections to the prefab.
If the game object hierarchy was not connected to the prefab before all game objects / components will be new
and thus overrides in prefab instances will be lost.