Removed in version 5.4.0
Property showCursor has been deprecated. Use Cursor.visible instead (UnityUpgradable) -> UnityEngine.Cursor.visible
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public static
var showCursor: bool;
public static bool showCursor;
Description
Should the cursor be visible?
It is entirely possible to implement a custom cursor instead of the system one. To do this you would
hide the system one, track mouse position or movement and display your own image in the needed place.
// Hide the cursor
Screen.showCursor = false;
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
void Example() {
Screen.showCursor = false;
}
}