Version: 5.4 beta (switch to 5.3)
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Removed in version 5.4.0
Property showCursor has been deprecated. Use Cursor.visible instead (UnityUpgradable) -> UnityEngine.Cursor.visible

Screen.showCursor

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public static var showCursor: bool;
public static bool showCursor;

Description

Should the cursor be visible?

It is entirely possible to implement a custom cursor instead of the system one. To do this you would hide the system one, track mouse position or movement and display your own image in the needed place.

	// Hide the cursor

Screen.showCursor = false;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { Screen.showCursor = false; } }