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public static function SetGlobalMatrixArray(propertyName:
string,
values: Matrix4x4[]):
void;
public static void SetGlobalMatrixArray(string propertyName,
Matrix4x4[] values);
public static function SetGlobalMatrixArray(nameID:
int,
values: Matrix4x4[]):
void;
public static void SetGlobalMatrixArray(int nameID,
Matrix4x4[] values);
Parameters
Description
Sets a global matrix array property for all shaders.
Global properties are used if a shader needs them but the material does
not have them defined (for example, if the shader does not expose them
in Properties block).