Are motion vectors supported.
Will return true on platforms where motion vectors are supported. This means that the target supports RenderTextureFormat.RGHalf and the configured motion vector shader is supported.
See Also: Renderer.motionVectors, Camera.depthTextureMode, SkinnedMeshRenderer.skinnedMotionVectors, PassType.MotionVectors, DepthTextureMode.MotionVectors, BuiltinShaderType.MotionVectors.