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TextAreaAttribute

class in UnityEngine

/

Inherits from: PropertyAttribute

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Description

Attribute to make a string be edited with a height-flexible and scrollable text area.

You can specify the minimum and maximum lines for the TextArea, and the field will expand according to the size of the text. A scrollbar will appear if the text is bigger than the area available.


Text Area in Inspector.


        
using UnityEngine;

public class TextAreaExample : MonoBehaviour { [TextArea] public string MyTextArea; }

Variables

maxLinesThe maximum amount of lines the text area can show before it starts using a scrollbar.
minLinesThe minimum amount of lines the text area will use.

Constructors

TextAreaAttributeAttribute to make a string be edited with a height-flexible and scrollable text area.

Inherited members

Variables

orderOptional field to specify the order that multiple DecorationDrawers should be drawn in.