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InputField.isFocused

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public var isFocused: bool;
public bool isFocused;

Description

Does the InputField currently have focus and is able to process events.

#pragma strict
// Required when Using UI elements.
public class Example {
	public var mainInputField;
	function Update() {
		//If the input field is focused, change its color to green.
		if (mainInputField.GetComponent.<InputField>().isFocused == true) {
			mainInputField.GetComponent.<Image>().color = Color.green;
		}
	}
}
using UnityEngine;
using System.Collections;
using UnityEngine.UI; // Required when Using UI elements.

public class Example : MonoBehaviour { public GameObject mainInputField;

void Update() { //If the input field is focused, change its color to green. if (mainInputField.GetComponent<InputField>().isFocused == true) { mainInputField.GetComponent<Image>().color = Color.green; } } }