The function to call to validate the input characters.
#pragma strict // Required when Using UI elements. public class Example { public var mainInputField; public function Start() { // Sets the MyValidate method to invoke after the input field's default input validation invoke (default validation happens every time a character is entered into the text field.) mainInputField.onValidateInput += function() { return MyValidate(addedChar); }; } private function MyValidate(charToValidate) { //Checks if a dollar sign is entered.... if (charToValidate == '$') { // ... if it is change it to an empty character. charToValidate = '\0'; } return charToValidate; } }
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class Example : MonoBehaviour { public InputField mainInputField;
public void Start() { // Sets the MyValidate method to invoke after the input field's default input validation invoke (default validation happens every time a character is entered into the text field.) mainInputField.onValidateInput += delegate(string input, int charIndex, char addedChar) { return MyValidate( addedChar ); }; }
private char MyValidate(char charToValidate) { //Checks if a dollar sign is entered.... if (charToValidate == '$') { // ... if it is change it to an empty character. charToValidate = '\0'; } return charToValidate; } }