The amount of elasticity to use when the content moves beyond the scroll rect.
The default is 0.1. Elasticity is only used when the movementType is set to Elastic.
#pragma strict public var myScrollRect; public function Start() { // The higher the number the longer it takes to snap back. myScrollRect.elasticity = 3.0f; }
using UnityEngine; using System.Collections; using UnityEngine.UI;
public class ExampleClass : MonoBehaviour { public ScrollRect myScrollRect; public void Start () { // assigns a new value to the elasticity of the scroll rect. // The higher the number the longer it takes to snap back. myScrollRect.elasticity = 3.0f; } }