Version: 5.4 beta (switch to 5.3)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Tile.DeleteSecondary

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function DeleteSecondary(tileId: string): void;
public static void DeleteSecondary(string tileId);
public static function DeleteSecondary(tileId: string, pos: Vector2): void;
public static void DeleteSecondary(string tileId, Vector2 pos);
public static function DeleteSecondary(tileId: string, area: Rect): void;
public static void DeleteSecondary(string tileId, Rect area);

Parameters

tileId An identifier for secondary tile.
pos The coordinates for a request to unpin tile.
area The area on the screen above which the request to unpin tile will be displayed.

Description

Show a request to unpin secondary tile from start screen.