Version: 5.4 beta (switch to 5.3)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

PBXProject.AddFile

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public function AddFile(path: string, projectPath: string): string;
public string AddFile(string path, string projectPath);
public function AddFile(path: string, projectPath: string, sourceTree: iOS.Xcode.PBXSourceTree): string;
public string AddFile(string path, string projectPath, iOS.Xcode.PBXSourceTree sourceTree);

Parameters

path The physical path of the file.
projectPath The project path of the file.
sourceTree The source tree the path is relative to. By default it's PBXSourceTree.Group.

Returns

string The GUID of the added file.

Description

Adds file to the project.

To add the file to the list of files to build, pass the returned value to AddFileToBuild.