This tiny class prevents redrawing of a wxWindow during its
lifetime by using wxWindow::Freeze and
Thaw methods. It is typically used for creating
automatic objects to temporarily suppress window updates before a batch of
operations is performed:
void MyFrame::Foo()
{
m_text = new wxTextCtrl(this, ...);
wxWindowUpdateLocker noUpdates(m_text);
m_text->AppendText();
... many other operations with m_text...
m_text->WriteText();
}
Using this class is easier and safer than calling Freeze and Thaw because you don't risk to forget calling the latter.
Derived from
None.
Include files
<wx/wupdlock.h>
Members
wxWindowUpdateLocker::wxWindowUpdateLocker
wxWindowUpdateLocker::~wxWindowUpdateLocker
wxWindowUpdateLocker(wxWindow *win)
Creates an object preventing the updates of the specified win. The parameter must be non-NULL and the window must exist for longer than wxWindowUpdateLocker object itself.
~wxWindowUpdateLocker()
Destructor reenables updates for the window this object is associated with.