Events
Cordova lifecycle events.
Event Types
- deviceready
- pause
- resume
- backbutton
- menubutton
- searchbutton
- startcallbutton
- endcallbutton
- volumedownbutton
- volumeupbutton
Events added by cordova-plugin-battery-status
- batterycritical
- batterylow
- batterystatus
Events added by cordova-plugin-network-information
- online
- offline
deviceready
The event fires when Cordova is fully loaded.
document.addEventListener("deviceready", yourCallbackFunction, false);
Details
This event is essential to any application. It signals that Cordova's device APIs have loaded and are ready to access.
Cordova consists of two code bases: native and JavaScript. While the native code loads, a custom loading image displays. However, JavaScript only loads once the DOM loads. This means the web app may potentially call a Cordova JavaScript function before the corresponding native code becomes available.
The deviceready
event fires once Cordova has fully loaded. Once the
event fires, you can safely make calls to Cordova APIs. Applications
typically attach an event listener with document.addEventListener
once the HTML document's DOM has loaded.
The deviceready
event behaves somewhat differently from others. Any
event handler registered after the deviceready
event fires has its
callback function called immediately.
Supported Platforms
- Amazon Fire OS
- Android
- BlackBerry 10
- iOS
- Tizen
- Windows Phone 8
- Windows 8
Quick Example
document.addEventListener("deviceready", onDeviceReady, false);
function onDeviceReady() {
// Now safe to use device APIs
}
Full Example
<!DOCTYPE html>
<html>
<head>
<title>Device Ready Example</title>
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" charset="utf-8">
// Wait for device API libraries to load
//
function onLoad() {
document.addEventListener("deviceready", onDeviceReady, false);
}
// device APIs are available
//
function onDeviceReady() {
// Now safe to use device APIs
}
</script>
</head>
<body onload="onLoad()">
</body>
</html>
pause
The event fires when an application is put into the background.
document.addEventListener("pause", yourCallbackFunction, false);
Details
The pause
event fires when the native platform puts the application
into the background, typically when the user switches to a different
application.
Applications typically should use document.addEventListener
to
attach an event listener once the deviceready
event fires.
Supported Platforms
- Amazon Fire OS
- Android
- BlackBerry 10
- iOS
- Windows Phone 8
- Windows 8
Quick Example
document.addEventListener("pause", onPause, false);
function onPause() {
// Handle the pause event
}
Full Example
<!DOCTYPE html>
<html>
<head>
<title>Pause Example</title>
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" charset="utf-8">
// Wait for device API libraries to load
//
function onLoad() {
document.addEventListener("deviceready", onDeviceReady, false);
}
// device APIs are available
//
function onDeviceReady() {
document.addEventListener("pause", onPause, false);
}
// Handle the pause event
//
function onPause() {
}
</script>
</head>
<body onload="onLoad()">
</body>
</html>
iOS Quirks
In the pause
handler, any calls to the Cordova API or to native
plugins that go through Objective-C do not work, along with any
interactive calls, such as alerts or console.log()
. They are only
processed when the app resumes, on the next run loop.
The iOS-specific resign
event is available as an alternative to
pause
, and detects when users enable the Lock button to lock the
device with the app running in the foreground. If the app (and
device) is enabled for multi-tasking, this is paired with a subsequent
pause
event, but only under iOS 5. In effect, all locked apps in iOS
5 that have multi-tasking enabled are pushed to the background. For
apps to remain running when locked under iOS 5, disable the app's
multi-tasking by setting
UIApplicationExitsOnSuspend
to YES
. To run when locked on iOS 4, this setting does not matter.
resume
The event fires when an application is retrieved from the background.
document.addEventListener("resume", yourCallbackFunction, false);
Details
The resume
event fires when the native platform pulls the
application out from the background.
Applications typically should use document.addEventListener
to
attach an event listener once the deviceready
event fires.
Supported Platforms
- Amazon Fire OS
- Android
- BlackBerry 10
- iOS
- Windows Phone 8
- Windows 8
Quick Example
document.addEventListener("resume", onResume, false);
function onResume() {
// Handle the resume event
}
Full Example
<!DOCTYPE html>
<html>
<head>
<title>Resume Example</title>
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" charset="utf-8">
// Wait for device API libraries to load
//
function onLoad() {
document.addEventListener("deviceready", onDeviceReady, false);
}
// device APIs are available
//
function onDeviceReady() {
document.addEventListener("resume", onResume, false);
}
// Handle the resume event
//
function onResume() {
}
</script>
</head>
<body onload="onLoad()">
</body>
</html>
iOS Quirks
Any interactive functions called from a pause
event handler execute
later when the app resumes, as signaled by the resume
event. These
include alerts, console.log()
, and any calls from plugins or the
Cordova API, which go through Objective-C.
active event
The iOS-specific
active
event is available as an alternative toresume
, and detects when users disable the Lock button to unlock the device with the app running in the foreground. If the app (and device) is enabled for multi-tasking, this is paired with a subsequentresume
event, but only under iOS 5. In effect, all locked apps in iOS 5 that have multi-tasking enabled are pushed to the background. For apps to remain running when locked under iOS 5, disable the app's multi-tasking by setting UIApplicationExitsOnSuspend toYES
. To run when locked on iOS 4, this setting does not matter.resume event
When called from a
resume
event handler, interactive functions such asalert()
need to be wrapped in asetTimeout()
call with a timeout value of zero, or else the app hangs. For example:document.addEventListener("resume", onResume, false); function onResume() { setTimeout(function() { // TODO: do your thing! }, 0); }
backbutton
The event fires when the user presses the back button.
document.addEventListener("backbutton", yourCallbackFunction, false);
Details
To override the default back-button behavior, register an event
listener for the backbutton
event, typically by calling
document.addEventListener
once you receive the deviceready
event.
It is no longer necessary to call any other method to override the
back-button behavior.
Supported Platforms
- Amazon Fire OS
- Android
- BlackBerry 10
- Windows Phone 8
Quick Example
document.addEventListener("backbutton", onBackKeyDown, false);
function onBackKeyDown() {
// Handle the back button
}
Full Example
<!DOCTYPE html>
<html>
<head>
<title>Back Button Example</title>
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" charset="utf-8">
// Wait for device API libraries to load
//
function onLoad() {
document.addEventListener("deviceready", onDeviceReady, false);
}
// device APIs are available
//
function onDeviceReady() {
// Register the event listener
document.addEventListener("backbutton", onBackKeyDown, false);
}
// Handle the back button
//
function onBackKeyDown() {
}
</script>
</head>
<body onload="onLoad()">
</body>
</html>
menubutton
The event fires when the user presses the menu button.
document.addEventListener("menubutton", yourCallbackFunction, false);
Details
Applying an event handler overrides the default menu button behavior.
Applications typically should use document.addEventListener
to
attach an event listener once the deviceready
event fires.
Supported Platforms
- Amazon Fire OS
- Android
- BlackBerry 10
Quick Example
document.addEventListener("menubutton", onMenuKeyDown, false);
function onMenuKeyDown() {
// Handle the back button
}
Full Example
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
"http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<title>Menu Button Example</title>
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" charset="utf-8">
// Wait for device API libraries to load
//
function onLoad() {
document.addEventListener("deviceready", onDeviceReady, false);
}
// device APIs are available
//
function onDeviceReady() {
// Register the event listener
document.addEventListener("menubutton", onMenuKeyDown, false);
}
// Handle the menu button
//
function onMenuKeyDown() {
}
</script>
</head>
<body onload="onLoad()">
</body>
</html>
searchbutton
The event fires when the user presses the search button on Android.
document.addEventListener("searchbutton", yourCallbackFunction, false);
Details
If you need to override the default search button behavior on Android you can register an event listener for the 'searchbutton' event.
Applications typically should use document.addEventListener
to
attach an event listener once the deviceready
event fires.
Supported Platforms
- Android
Quick Example
document.addEventListener("searchbutton", onSearchKeyDown, false);
function onSearchKeyDown() {
// Handle the search button
}
Full Example
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
"http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<title>Search Button Example</title>
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" charset="utf-8">
// Wait for device API libraries to load
//
function onLoad() {
document.addEventListener("deviceready", onDeviceReady, false);
}
// device APIs are available
//
function onDeviceReady() {
// Register the event listener
document.addEventListener("searchbutton", onSearchKeyDown, false);
}
// Handle the search button
//
function onSearchKeyDown() {
}
</script>
</head>
<body onload="onLoad()">
</body>
</html>
startcallbutton
The event fires when the user presses the start call button.
document.addEventListener("startcallbutton", yourCallbackFunction, false);
Details
If you need to override the default start call behavior you can
register an event listener for the startcallbutton
event.
Applications typically should use document.addEventListener
to
attach an event listener once the deviceready
event fires.
Supported Platforms
- BlackBerry 10
Quick Example
document.addEventListener("startcallbutton", onStartCallKeyDown, false);
function onStartCallKeyDown() {
// Handle the start call button
}
Full Example
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
"http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<title>Start Call Button Example</title>
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" charset="utf-8">
// Wait for device API libraries to load
//
function onLoad() {
document.addEventListener("deviceready", onDeviceReady, false);
}
// device APIs are available
//
function onDeviceReady() {
// Register the event listener
document.addEventListener("startcallbutton", onStartCallKeyDown, false);
}
// Handle the start call button
//
function onStartCallKeyDown() {
}
</script>
</head>
<body onload="onLoad()">
</body>
</html>
endcallbutton
This event fires when the user presses the end call button.
document.addEventListener("endcallbutton", yourCallbackFunction, false);
Details
The event overrides the default end call behavior.
Applications typically should use document.addEventListener
to
attach an event listener once the deviceready
event fires.
Supported Platforms
- BlackBerry 10
Quick Example
document.addEventListener("endcallbutton", onEndCallKeyDown, false);
function onEndCallKeyDown() {
// Handle the end call button
}
Full Example
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
"http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<title>End Call Button Example</title>
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" charset="utf-8">
// Wait for device API libraries to load
//
function onLoad() {
document.addEventListener("deviceready", onDeviceReady, false);
}
// device APIs are available
//
function onDeviceReady() {
// Register the event listener
document.addEventListener("endcallbutton", onEndCallKeyDown, false);
}
// Handle the end call button
//
function onEndCallKeyDown() {
}
</script>
</head>
<body onload="onLoad()">
</body>
</html>
volumedownbutton
The event fires when the user presses the volume down button.
document.addEventListener("volumedownbutton", yourCallbackFunction, false);
Details
If you need to override the default volume down behavior you can
register an event listener for the volumedownbutton
event.
Applications typically should use document.addEventListener
to
attach an event listener once the deviceready
event fires.
Supported Platforms
- BlackBerry 10
- Android
Quick Example
document.addEventListener("volumedownbutton", onVolumeDownKeyDown, false);
function onVolumeDownKeyDown() {
// Handle the volume down button
}
Full Example
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
"http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<title>Volume Down Button Example</title>
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" charset="utf-8">
// Wait for device API libraries to load
//
function onLoad() {
document.addEventListener("deviceready", onDeviceReady, false);
}
// device APIs are available
//
function onDeviceReady() {
// Register the event listener
document.addEventListener("volumedownbutton", onVolumeDownKeyDown, false);
}
// Handle the volume down button
//
function onVolumeDownKeyDown() {
}
</script>
</head>
<body onload="onLoad()">
</body>
</html>
volumeupbutton
The event fires when the user presses the volume up button.
document.addEventListener("volumeupbutton", yourCallbackFunction, false);
Details
If you need to override the default volume up behavior you can
register an event listener for the volumeupbutton
event.
Applications typically should use document.addEventListener
to
attach an event listener once the deviceready
event fires.
Supported Platforms
- BlackBerry 10
- Android
Quick Example
document.addEventListener("volumeupbutton", onVolumeUpKeyDown, false);
function onVolumeUpKeyDown() {
// Handle the volume up button
}
Full Example
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
"http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<title>Volume Up Button Example</title>
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" charset="utf-8">
// Wait for device API libraries to load
//
function onLoad() {
document.addEventListener("deviceready", onDeviceReady, false);
}
// device APIs are available
//
function onDeviceReady() {
// Register the event listener
document.addEventListener("volumeupbutton", onVolumeUpKeyDown, false);
}
// Handle the volume up button
//
function onVolumeUpKeyDown() {
}
</script>
</head>
<body onload="onLoad()">
</body>
</html>