| Language Version : | ActionScript 3.0 |
| Runtime Versions : | Flash Player 10, AIR 1.5 |
Adds synchronization support on top of the flash.geom.Transform class.
The class has a
target property which is the IVisualElement that the Transform has been assigned to.
The IVisualElement implementations typically set the target to themselves when the Transform
is assigned to their
transform property.
Changes to the Transform properties automatically get pushed to the target. Reading from the Transform
properties reads directly from the target's transform.
flash.geom.Transform
matrix3D:Matrix3D[override]
| Language Version : | ActionScript 3.0 |
| Runtime Versions : | Flash Player 10, AIR 1.5 |
Implementation public function get matrix3D():Matrix3D public function set matrix3D(value:Matrix3D):voidtarget:IVisualElement| Language Version : | ActionScript 3.0 |
| Runtime Versions : | Flash Player 10, AIR 1.5 |
The IVisualElement with which the Transform will keep in synch.
The IVisualElement implementations will typically set the target to
themselves when the Transform is assigned to their transform property.
Implementation public function get target():IVisualElement public function set target(value:IVisualElement):voidpublic function Transform(src:DisplayObject = null)| Language Version : | ActionScript 3.0 |
| Runtime Versions : | Flash Player 10, AIR 1.5 |
Constructor.
Parameters | src:DisplayObject (default = null) — The target of the transform.
|
override public function getRelativeMatrix3D(relativeTo:DisplayObject):Matrix3D| Language Version : | ActionScript 3.0 |
| Runtime Versions : | Flash Player 10, AIR 1.5 |
Parameters
Returns
Mon Dec 24 2012, 01:18 PM +11:00