base class — SCA_IActuator
Applies changes to a camera.
strength of of the camera following movement.
| Type: | float |
|---|
The camera axis (0, 1, 2) for positive XYZ, (3, 4, 5) for negative XYZ.
| Type: | int |
|---|
minimum distance to the target object maintained by the actuator.
| Type: | float |
|---|
maximum distance to stay from the target object.
| Type: | float |
|---|
height to stay above the target object.
| Type: | float |
|---|
the object this actuator tracks.
| Type: | KX_GameObject or None |
|---|