base class — SCA_IActuator
Applies changes to a camera.
strength of of the camera following movement.
Type: | float |
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The camera axis (0, 1, 2) for positive XYZ, (3, 4, 5) for negative XYZ.
Type: | int |
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minimum distance to the target object maintained by the actuator.
Type: | float |
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maximum distance to stay from the target object.
Type: | float |
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height to stay above the target object.
Type: | float |
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the object this actuator tracks.
Type: | KX_GameObject or None |
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