base class — SCA_ISensor
Touch sensor detects collisions between objects.
The property or material to collide with.
Type: | string |
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Determines if the sensor is looking for a property or material. KX_True = Find material; KX_False = Find property.
Type: | boolean |
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When enabled, changes to the set of colliding objects generate a pulse.
Type: | boolean |
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The last collided object. (read-only).
Type: | KX_GameObject or None |
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A list of colliding objects. (read-only).
Type: | CListValue of KX_GameObject |
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The material of the object in the face hit by the ray. (read-only).
Type: | string |
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