base class — SCA_IActuator
Edit Object actuator in Track To mode.
Warning
Track To Actuators will be ignored if at game start, the object to track to is invalid.
This will generate a warning in the console:
GameObject 'Name' no object in EditObjectActuator 'ActuatorName'
the object this actuator tracks.
Type: | KX_GameObject or None |
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the time in frames with which to delay the tracking motion.
Type: | integer |
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the tracking motion to use 3D.
Type: | boolean |
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