base classes — bpy_struct, Node, NodeInternal, ShaderNode
Function to determine how much light nearby points contribute based on their distance to the shading point
| Type: | enum in [‘CUBIC’, ‘GAUSSIAN’], default ‘CUBIC’ |
|---|
True if a registered node type
| Returns: | Result |
|---|---|
| Return type: | boolean |
Input socket template
| Parameters: | index (int in [0, inf]) – Index |
|---|---|
| Returns: | result |
| Return type: | NodeInternalSocketTemplate |
Output socket template
| Parameters: | index (int in [0, inf]) – Index |
|---|---|
| Returns: | result |
| Return type: | NodeInternalSocketTemplate |
Inherited Properties
Inherited Functions