base class — bpy_struct
Smoke flow settings
| Type: | float in [0, 1], default 0.0 |
|---|
Name of vertex group which determines surface emission rate
| Type: | string, default “”, (never None) |
|---|
| Type: | float in [0, 10], default 0.0 |
|---|
Particle size in simulation cells
| Type: | float in [0.1, 20], default 0.0 |
|---|
Particle systems emitted from the object
| Type: | ParticleSystem |
|---|
Color of smoke
| Type: | float array of 3 items in [0, inf], default (0.0, 0.0, 0.0) |
|---|
Change how smoke is emitted
| Type: | enum in [‘PARTICLES’, ‘MESH’], default ‘PARTICLES’ |
|---|
Change how flow affects the simulation
| Type: | enum in [‘OUTFLOW’, ‘SMOKE’, ‘BOTH’, ‘FIRE’], default ‘SMOKE’ |
|---|
Number of additional samples to take between frames to improve quality of fast moving flows
| Type: | int in [0, 50], default 0 |
|---|
Maximum distance from mesh surface to emit smoke
| Type: | float in [0, 10], default 0.0 |
|---|
Temperature difference to ambient temperature
| Type: | float in [-10, 10], default 0.0 |
|---|
Texture mapping type
| Type: | enum in [‘AUTO’, ‘UV’], default ‘AUTO’ |
|---|
Z-offset of texture mapping
| Type: | float in [0, 200], default 0.0 |
|---|
Size of texture mapping
| Type: | float in [0.01, 10], default 0.0 |
|---|
Only allow given density value in emitter area
| Type: | boolean, default False |
|---|
Smoke has some initial velocity when it is emitted
| Type: | boolean, default False |
|---|
Set particle size in simulation cells or use nearest cell
| Type: | boolean, default False |
|---|
Use a texture to control emission strength
| Type: | boolean, default False |
|---|
UV map name
| Type: | string, default “”, (never None) |
|---|
Multiplier of source velocity passed to smoke
| Type: | float in [-2, 2], default 0.0 |
|---|
Amount of normal directional velocity
| Type: | float in [-2, 2], default 0.0 |
|---|
Amount of random velocity
| Type: | float in [0, 2], default 0.0 |
|---|
Factor for smoke emitted from inside the mesh volume
| Type: | float in [0, 1], default 0.0 |
|---|
Inherited Properties
Inherited Functions
References