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This document explains how to extend Boost.Build to accomodate your local requirements. Let's start with a simple but realistic example.
Say you're writing an application that generates C++ code. If you ever did this, you know that it's not nice. Embedding large portions of C++ code in string literals is very awkward. A much better solution is:
It's quite easy to achieve. You write special verbatim files
that are just C++, except that the very first line of the file
contains the name of a variable that should be generated. A simple tool
is created that takes a verbatim file and creates a cpp file with
a single char*
variable whose name is taken from the first line
of the verbatim file and whose value is the file's properly quoted content.
Let's see what Boost.Build can do.
First off, Boost.Build has no idea about "verbatim files". So, you must register a new target type. The following code does it:
import type ; type.register VERBATIM : vrb ;
The first parameter to
type.register
gives the name of the
declared type. By convention, it's uppercase. The second parameter
is the suffix for files of this type. So, if Boost.Build sees
code.vrb
in a list of sources, it knows that it's of type
VERBATIM
.
Next, you tell Boost.Build that the verbatim files can be
transformed into C++ files in one build step. A
generator is a template for a build step that
transforms targets of one type (or set of types) into another. Our
generator will be called verbatim.inline-file
; it
transforms VERBATIM
files into CPP
files:
import generators ; generators.register-standard verbatim.inline-file : VERBATIM : CPP ;
Lastly, you have to inform Boost.Build about the shell
commands used to make that transformation. That's done with an
actions
declaration.
actions inline-file { "./inline-file.py" $(<) $(>) }
Now, we're ready to tie it all together. Put all the code
above in file verbatim.jam
, add import verbatim ;
to project-root.jam
, and it's possible to write
the following in Jamfile:
exe codegen : codegen.cpp class_template.verbatim usage.verbatim ;
The verbatim files will be automatically converted into C++ and linked it.
In the subsequent sections, we will extend this example, and review
all the mechanisms in detail. The complete code is available in example/customization
directory.