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The function subdivide_skin_surface_mesh_3<SkinSurface_3, Polyhedron_3> subdivides a skin surface mesh constructed by the function mesh_skin_surface_3<SkinSurface_3, Polyhedron_3>.
#include <CGAL/subdivide_skin_surface_mesh_3.h>
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| Subdivides the skin surface using nSubdiv 1-4 split operations (each triangle is split into four sub-triangles) and the new vertices are moved towards the skin surface. | ||