The function create_interior_straight_skeleton_2 creates a straight skeleton in the interior of a 2D polygon with holes.
#include <CGAL/create_straight_skeleton_2.h>
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returns a new Straight_skeleton_2<K> in the interior of the 2D polygon with holes whose outer boundary is given by the point sequence [outer_contour_vertices_begin,outer_contour_vertices_end] and its holes given by [holes_begin,holes_end]. | ||||
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returns a new Straight_skeleton_2<K> in the interior of the 2D polygon whose outer boundary is given by the point sequence [outer_contour_vertices_begin,outer_contour_vertices_end]. | ||||
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returns a new Straight_skeleton_2<K> in the interior of the 2D polygon outer_contour. |
#include <CGAL/create_straight_skeleton_from_polygon_with_holes_2.h>
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returns a new Straight_skeleton_2<K> in the interior of the 2D polygon with holes poly_with_holes. |