celGameServerManager Member List
This is the complete list of members for celGameServerManager, including all inherited members.AuthorizePlayer(celPlayer *player, csString &reason)=0 | celGameServerManager | [pure virtual] |
HandleClientEvent(celPlayer *player, celClientEventType event_type, csTicks event_time, iCelDataBuffer *event_data)=0 | celGameServerManager | [pure virtual] |
PersistenceProblem(celPlayer *player, iCelEntity *entity, iCelPropertyClass *pc, celPersistenceResult persist_code)=0 | celGameServerManager | [pure virtual] |
PlayerNetworkStateChanged(celPlayer *player, celPlayerNetworkState new_state, celPlayerNetworkState previous_state)=0 | celGameServerManager | [pure virtual] |
ServerEnd()=0 | celGameServerManager | [pure virtual] |
ValidatePlayerUpdate(celPlayer *previous_player_data)=0 | celGameServerManager | [pure virtual] |
Generated for CEL: Crystal Entity Layer by doxygen 1.4.7