propclass/simpcam.h
00001 /* 00002 Crystal Space Entity Layer 00003 Copyright (C) 2001 by Jorrit Tyberghein 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00018 */ 00019 00020 #ifndef __CEL_PF_SIMPLE_CAMERA__ 00021 #define __CEL_PF_SIMPLE_CAMERA__ 00022 00023 #include "propclass/camera.h" 00024 00025 struct iPcMesh; 00026 00027 SCF_VERSION (iPcSimpleCamera, 0, 0, 3); 00028 00041 struct iPcSimpleCamera : public iPcCamera 00042 { 00048 virtual void SetDrawMesh (bool draw) = 0; 00049 00058 virtual void SetCameraOffset (const csVector3& offset, bool world = false) = 0; 00059 00066 virtual void SetLookAtOffset (const csVector3& lookat) = 0; 00067 00072 virtual void SetMesh (iPcMesh* mesh) = 0; 00073 00077 virtual void Draw() = 0; 00078 }; 00079 00080 #endif // __CEL_PF_SIMPLE_CAMERA__ 00081
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