iPcLinearMovement Member List
This is the complete list of members for iPcLinearMovement, including all inherited members.| AddGravityCallback(iPcGravityCallback *callback)=0 | iPcLinearMovement | [pure virtual] |
| AddVelocity(const csVector3 &vel)=0 | iPcLinearMovement | [pure virtual] |
| ClearPortalDisplacement()=0 | iPcLinearMovement | [pure virtual] |
| ClearWorldVelocity()=0 | iPcLinearMovement | [pure virtual] |
| ExtrapolatePosition(float delta)=0 | iPcLinearMovement | [pure virtual] |
| GetAnchor() const =0 | iPcLinearMovement | [pure virtual] |
| GetAngularVelocity(csVector3 &v) const =0 | iPcLinearMovement | [pure virtual] |
| GetCDDimensions(csVector3 &body, csVector3 &legs, csVector3 &shift, iPcCollisionDetection *&pc_cd)=0 | iPcLinearMovement | [pure virtual] |
| GetDRData(bool &on_ground, float &speed, csVector3 &pos, float &yrot, iSector *§or, csVector3 &vel, csVector3 &worldVel, float &ang_vel)=0 | iPcLinearMovement | [pure virtual] |
| GetLastFullPosition(csVector3 &pos, float &yrot, iSector *§or)=0 | iPcLinearMovement | [pure virtual] |
| GetLastPosition(csVector3 &pos, float &yrot, iSector *§or)=0 | iPcLinearMovement | [pure virtual] |
| GetPortalDisplacement()=0 | iPcLinearMovement | [pure virtual] |
| GetSector()=0 | iPcLinearMovement | [pure virtual] |
| GetVelocity(csVector3 &v) const =0 | iPcLinearMovement | [pure virtual] |
| InitCD(iMeshWrapper *mesh, float percentage, iPcCollisionDetection *pc_cd=0)=0 | iPcLinearMovement | [pure virtual] |
| InitCD(const csVector3 &body, const csVector3 &legs, const csVector3 &shift, iPcCollisionDetection *pc_cd=0)=0 | iPcLinearMovement | [pure virtual] |
| InitCD(iPcCollisionDetection *pc_cd=0)=0 | iPcLinearMovement | [pure virtual] |
| IsPath() const =0 | iPcLinearMovement | [pure virtual] |
| RemoveGravityCallback(iPcGravityCallback *callback)=0 | iPcLinearMovement | [pure virtual] |
| SetAnchor(iPcMesh *pcmesh)=0 | iPcLinearMovement | [pure virtual] |
| SetAngularVelocity(const csVector3 &angle)=0 | iPcLinearMovement | [pure virtual] |
| SetAngularVelocity(const csVector3 &angle, const csVector3 &angle_to_reach)=0 | iPcLinearMovement | [pure virtual] |
| SetDRData(bool on_ground, float speed, csVector3 &pos, float yrot, iSector *sector, csVector3 &vel, csVector3 &worldVel, float ang_vel)=0 | iPcLinearMovement | [pure virtual] |
| SetFullPosition(const csVector3 &pos, float yrot, const iSector *sector)=0 | iPcLinearMovement | [pure virtual] |
| SetFullPosition(const char *center_name, float yrot, iSector *sector)=0 | iPcLinearMovement | [pure virtual] |
| SetHugGround(bool hugGround)=0 | iPcLinearMovement | [pure virtual] |
| SetPath(iPath *newpath)=0 | iPcLinearMovement | [pure virtual] |
| SetPathAction(int which, const char *action)=0 | iPcLinearMovement | [pure virtual] |
| SetPathSector(const char *sectorname)=0 | iPcLinearMovement | [pure virtual] |
| SetPathSpeed(float speed)=0 | iPcLinearMovement | [pure virtual] |
| SetPathTime(float timeval)=0 | iPcLinearMovement | [pure virtual] |
| SetPosition(const csVector3 &pos, float yrot, const iSector *sector)=0 | iPcLinearMovement | [pure virtual] |
| SetPosition(const char *center_name, float yrot, iSector *sector)=0 | iPcLinearMovement | [pure virtual] |
| SetSoftDRData(bool on_ground, float speed, csVector3 &pos, float yrot, iSector *sector, csVector3 &vel, csVector3 &worldVel, float ang_vel)=0 | iPcLinearMovement | [pure virtual] |
| SetSpeed(float speedZ)=0 | iPcLinearMovement | [pure virtual] |
| SetVelocity(const csVector3 &vel)=0 | iPcLinearMovement | [pure virtual] |
| TimeDiff(void)=0 | iPcLinearMovement | [pure virtual] |
| UpdateDR(csTicks ticks)=0 | iPcLinearMovement | [pure virtual] |
| UpdateDR()=0 | iPcLinearMovement | [pure virtual] |
| UpdateDRDelta(csTicks ticksdelta)=0 | iPcLinearMovement | [pure virtual] |
Generated for CEL: Crystal Entity Layer by doxygen 1.4.7
