iPcMechanicsSystem Member List
This is the complete list of members for iPcMechanicsSystem, including all inherited members.AddBodyToGroup(iRigidBody *body, const char *group)=0 | iPcMechanicsSystem | [pure virtual] |
AddForceDuration(iPcMechanicsObject *pcobject, const csVector3 &force, bool relative, const csVector3 &position, float seconds)=0 | iPcMechanicsSystem | [pure virtual] |
AddForceFrame(iPcMechanicsObject *pcobject, const csVector3 &force, bool relative, const csVector3 &position)=0 | iPcMechanicsSystem | [pure virtual] |
AddForceTagged(iPcMechanicsObject *pcobject, const csVector3 &force, bool relative, const csVector3 &position, uint32 forceid)=0 | iPcMechanicsSystem | [pure virtual] |
ClearAllForces()=0 | iPcMechanicsSystem | [pure virtual] |
ClearForces(iPcMechanicsObject *pcobject)=0 | iPcMechanicsSystem | [pure virtual] |
CreateBody()=0 | iPcMechanicsSystem | [pure virtual] |
CreateJoint(iRigidBody *body1, iRigidBody *body2)=0 | iPcMechanicsSystem | [pure virtual] |
DisableStepFast()=0 | iPcMechanicsSystem | [pure virtual] |
EnableQuickStep()=0 | iPcMechanicsSystem | [pure virtual] |
EnableStepFast()=0 | iPcMechanicsSystem | [pure virtual] |
GetDynamicSystem()=0 | iPcMechanicsSystem | [pure virtual] |
GetGravity()=0 | iPcMechanicsSystem | [pure virtual] |
GetSimulationSpeed()=0 | iPcMechanicsSystem | [pure virtual] |
GetStepTime() const =0 | iPcMechanicsSystem | [pure virtual] |
RemoveBody(iRigidBody *body)=0 | iPcMechanicsSystem | [pure virtual] |
RemoveBodyFromGroup(iRigidBody *body, const char *group)=0 | iPcMechanicsSystem | [pure virtual] |
RemoveForceTagged(iPcMechanicsObject *pcobject, uint32 forceid)=0 | iPcMechanicsSystem | [pure virtual] |
RemoveJoint(iJoint *joint)=0 | iPcMechanicsSystem | [pure virtual] |
SetDynamicSystem(iDynamicSystem *dynsys)=0 | iPcMechanicsSystem | [pure virtual] |
SetDynamicSystem(const char *dynsysname)=0 | iPcMechanicsSystem | [pure virtual] |
SetGravity(const csVector3 &grav)=0 | iPcMechanicsSystem | [pure virtual] |
SetSimulationSpeed(float simulationspeed)=0 | iPcMechanicsSystem | [pure virtual] |
SetStepTime(float delta)=0 | iPcMechanicsSystem | [pure virtual] |
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