iPcMechanicsSystem Member List
This is the complete list of members for iPcMechanicsSystem, including all inherited members.| AddBodyToGroup(iRigidBody *body, const char *group)=0 | iPcMechanicsSystem | [pure virtual] |
| AddForceDuration(iPcMechanicsObject *pcobject, const csVector3 &force, bool relative, const csVector3 &position, float seconds)=0 | iPcMechanicsSystem | [pure virtual] |
| AddForceFrame(iPcMechanicsObject *pcobject, const csVector3 &force, bool relative, const csVector3 &position)=0 | iPcMechanicsSystem | [pure virtual] |
| AddForceTagged(iPcMechanicsObject *pcobject, const csVector3 &force, bool relative, const csVector3 &position, uint32 forceid)=0 | iPcMechanicsSystem | [pure virtual] |
| ClearAllForces()=0 | iPcMechanicsSystem | [pure virtual] |
| ClearForces(iPcMechanicsObject *pcobject)=0 | iPcMechanicsSystem | [pure virtual] |
| CreateBody()=0 | iPcMechanicsSystem | [pure virtual] |
| CreateJoint(iRigidBody *body1, iRigidBody *body2)=0 | iPcMechanicsSystem | [pure virtual] |
| DisableStepFast()=0 | iPcMechanicsSystem | [pure virtual] |
| EnableQuickStep()=0 | iPcMechanicsSystem | [pure virtual] |
| EnableStepFast()=0 | iPcMechanicsSystem | [pure virtual] |
| GetDynamicSystem()=0 | iPcMechanicsSystem | [pure virtual] |
| GetGravity()=0 | iPcMechanicsSystem | [pure virtual] |
| GetSimulationSpeed()=0 | iPcMechanicsSystem | [pure virtual] |
| GetStepTime() const =0 | iPcMechanicsSystem | [pure virtual] |
| RemoveBody(iRigidBody *body)=0 | iPcMechanicsSystem | [pure virtual] |
| RemoveBodyFromGroup(iRigidBody *body, const char *group)=0 | iPcMechanicsSystem | [pure virtual] |
| RemoveForceTagged(iPcMechanicsObject *pcobject, uint32 forceid)=0 | iPcMechanicsSystem | [pure virtual] |
| RemoveJoint(iJoint *joint)=0 | iPcMechanicsSystem | [pure virtual] |
| SetDynamicSystem(iDynamicSystem *dynsys)=0 | iPcMechanicsSystem | [pure virtual] |
| SetDynamicSystem(const char *dynsysname)=0 | iPcMechanicsSystem | [pure virtual] |
| SetGravity(const csVector3 &grav)=0 | iPcMechanicsSystem | [pure virtual] |
| SetSimulationSpeed(float simulationspeed)=0 | iPcMechanicsSystem | [pure virtual] |
| SetStepTime(float delta)=0 | iPcMechanicsSystem | [pure virtual] |
Generated for CEL: Crystal Entity Layer by doxygen 1.4.7
